Faith of Heros

Game One

Addoraxis

Kyr and Canaan traveling to Addoraxis to acquire grain for Katan – Kyr hangs out with Canaan for high quality booze. Will is on the way there with a epistle from the ranger guy (A’kar).

Kyr saw his stein in a store and took it without paying. Canaan paid the storekeeper for the cup, from his carriage.

They enter a bar – Kyr drinks and carouses. People are very talkative, giving him all sorts of information.

Will traveled on foot. used god-calling to continue because was followed. in the morning when nearing the city he looked back and saw it was a large wolf following him.

The three converge on the castle in the morning. and meet up. They meet the king together.

The epistle says spies in rainhaven have stopped reporting. they were trying to find kidnapped people – two of which were his daughter and niece.

The Dial of Benedor – the dial increases grain output. It was taken to Rainhaven by the forces of order.

The three agree to retrieve the dial. Will suggests they visit the oracle for guidance on the quest. the temple of kadeen has a large pool of water that is dead calm. The priestesses wear gossamer black robes and their faces are obscured.
they are touchy and seemed drugged. our own reflections look back.

Kyr pours liquor into the pool for his reflection, but the liquid does not ripple, instead a vision appears of his family being killed by soldiers with a sun symbol on them. The captain has a distinctive scar.

Will misses this and approiaches the glowing altar. The oracle is middle aged woman – veil is down – beauitiful. She addresses Will (she knew he was coming … in his shorts!)

He asks for guidance to retrieve the Dial. she puts hands on either side if his head. he has vision. sees rainhaven. bunch of people pushed off drowned with weights. also saw catcombs with rangers and stone. see pretty maidens in the city where the barge docks in tower. and a witch in the forest (seems out of place).

They discuss the vision. it is of the future. will left the signet ring for kadeen as a gift. they returned to castle and got 5 soldiers from the captain of the guard.

they dress in leathers and swords – no horses. some soldiers are decent archers. they leave the city and head south towards the mountains. Will notices the wolf again. They travel until noight and set up camp in a glen.

will leaves to confront the wolf. kyr and the guards get along when he is compeled by the cup to share. Canaan drinks too but is not affected.

A drunk guards start talking bad about the king. They talk about order being better.

Will finds alpha and pack of like 20 wolves at ridge. they have a kill – will offered some – will ate – feels. Will speaks to the alpha – he don’t answer. Will tells them their help is welcome, but interference will not be accepted. They run off into the night and will returns to the camp.

will finds guard drunk – chastises. he takes watch.

four days pass and they reach a foot path at the base of the mountain that leads through to the south. there are ten followers of Falaarn. They discuss attacking, but they are concerned about being discovered.

Will calls the wolves and has them fall on the enemy group. While will and Kyr get eveeryoine ready to move, the prince approaches the group, looking for treasures. He sees the falaarn men dead with a few wolves. he sees their tent – it’s a shrine set up. inside their is a stone box with aged handles. The lid is sealed with gold.

when they notice the prince is gone, they walk and find him. he found an artifact of falaarn. We decide to buren the artifact. Canaan destroys the artifact but the fire damages his fine clothes.

after a days travel on the path they find another shrine – this one to all the gods.

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